The Time Travel Games by Andrew Ranson

Time travel to the past has become possible in the twenty-eighth century. To entertain and distract the impoverished and hungry masses, convicts are selected, trained, and teleported back to ancient battles with the mission to survive as long as possible in order to win prestige and food points for their respective districts. The prevailing time travel theory claims that the so-called History Players’ actions in the past will only effect parallel universes and therefore not the year 2740, but only as long as their actions are negligible. However, when the retraction of a game winner goes radically wrong, the instigators of the Time Travel Games, the District Leaders, realise the potential danger for their own era. Surprising events start to occur in 2740, and it becomes apparent that the History Player is making significant changes to their past.
The District Leaders plan to intervene to terminate him in order to avoid further radical changes and to secure their own existence.
What once began as a bloodthirsty gladiator game suddenly becomes a race against time to terminate the History Player before his actions in the past change the year 2740 beyond recognition.
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Germany-based British science fiction author

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